I'm an engineering student & digital artist with a passion for game design and storytelling.
Java
Custom Engine
Networking
A 2D multiplayer game in development with a small online team using a custom Java engine. My work focuses on core engine systems, networking architecture, and building gameplay features in a fully original environment.
Design
Digital Art
GDevelop
A comedy game made for a week-long game jam. I created all art and animations, character design, and contributed to coding the gameplay. The game was voted 2nd place overall.
Web Development
Firebase
Twilio
A website and text platform in development helping connect Baltimore residents in need with food resources. I work on the front-end, backend (Firebase) and text automation (Twilio).
Python
Bioinformatics
Data Science
In my lab work, I conduct single-cell RNA sequencing data analysis using Python. My role combines bioinformatics pipelines, scripting, and data visualization in order to derive insights about retinal development.
Godot
GDScript
Sound Design
A unique match-three roguelike game made for the Godot Wild Jam #70 based off the folk tale Momotaro. All code was done by myself within the 9 days, as well as integrating sound music.
App Development
Firebase
React
A prototype mobile app that helps connect adoptable pets with owners through a “swipe and match” experience. Partner shelters upload animal profiles, while users create preferences and chat with shelters when they find a match.
Python
R
Data Science
A data science research internship with GMU's Community Informatics Lab focused on analyzing YouTube risk trends using Python and statistics. Published an abstract and presented a research poster.
Unity
C#
Shaders
A prototype 2D resource management game made solo in Unity. Players place buildings, gather materials, run supply lines, and produce goods for sale.
Hi! I'm Megan Lincicum — an engineering student at Johns Hopkins University with a passion for CS and game development.
I love creating games, coding meaningful projects, and sharing what I know — for over two years, I've taught kids block coding, JavaScript, and Unity game dev.
When I'm not coding, you'll find me writing stories, drawing comics, or otherwise bringing worlds to life. Let's talk!